Advanced Virtual Graphics Made Easy by ChyronHego at BroadcastAsia2018

Broadcast Asia show


Based on advanced real-time image-processing algorithms, ChyronHego’s Virtual Placement is a sophisticated tool for incorporating striking virtual graphics into any live broadcast. Virtual Placement allows state-of-the art virtual graphics to be added to live productions without the need for a specialist operator or expensive camera sensors. The system analyses incoming camera movement in real time to allow for easy and robust addition of virtual tied-to-surface graphics. Virtual product placement and advertising, scores and statistics, sponsor logos, and even animated sponsor messages on virtual LED screens are among the many applications Virtual Placement is able to deliver across a wide range of productions.
At BroadcastAsia2018, ChyronHego will highlight improvements to the Virtual Placement product family, including support for 4K, a new auto masking feature, enhanced real-time data integration with the company’s industry-leading sports tracking solutions, TRACAB and ZXY, and integration with third-party, real-time data sources.
Additionally, the company will showcase its Paint 7.4 Sports Telestration and Analysis solution. In use by a multitude of sports organisations and thousands of live productions every year, Paint is ChyronHego’s telestration analysis solution for sports broadcasting. Its power lies in its set of tools and its simplicity of use, which means that anyone working on a sports production can use the tool whether in front of the camera or behind the scenes. Sports pundits, commentators, or even assistant producers use Paint to help them create informative and visually appealing sports highlights without the need for additional infrastructure or specialist operators.
At BroadcastAsia2018, ChyronHego will highlight Version 7.4 of Paint with significant new features for today’s most advanced broadcast operations. Paint 7.4 now boasts full 4K support including built-in recording in 4K, as well as new IP capabilities including support for HTTP H.264 live IP stream recording. Also joining Paint’s existing integration with EVS slow-motion replay servers is an all-new integration with the LiveTouch replay system from Grass Valley, a Belden Brand.

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